[urlnew=http://www.crossfire.nu/itsnotdoneyet]Match Week 3![/url]
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3 vs 1
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Match Report : " Close, but no cigar."
A mouth-watering prospect at hand in this clash, especially after
Australia's earlier game in the day with
Ireland.
Latvia will find it hard to control the aiming talents of
haste but with
Clown at the helm for
Latvia, this could be an epic encounter.
Lineup
shaggy
HM
forty
noname-
haste iceman34 | vinyl
mata
fuzz
coconut
dunno
clown |
Map 1 Radar, round 1.
Latvia pushed main with all their might and were shut down quickly but persevered and eventually took side and shortly after secured main as well. Proceeding that were many pushes via main, in which
Latvia almost secured the west radar parts only to be shot down by the
Australian side.
At 7:10,
Latvia constructed the command post and pushed heavily to the east parts. Push after push, try after try they were shut down. Despite
Latvia's best efforts in reviving and running towards their objective, they just didn't have the firepower needed to infiltrate their base.
Haste and
noname- decimated the
Latvians wave after wave, sending them to their graves.
Australia fullholds
Latvia.
Map 2 Radar, round 2.
Slowly but surely
Australia advances towards the
Latvians. Securing the east parts after some mishaps and mistakes, but west will be a whole different story. They've tried pushes around the back, boosting, trickjumping, running, nothing seems to help the
Australians towards the parts.
Latvia are just barely hanging in there, as
Australia tried to advance a spawncamp on them. However, things are looking just as grim for
Australia as they did for
Latvia on offence. They just can't seem to get things together. Every attempt to grab the parts is foiled, boosts failing, airstrikes missing,
Latvia definitely had the teamwork to compete, while
Australia used their aim to push offensively.
fuzz had many returns on the west radar parts, looking after them as if they were his newborn child; and that hardwork paid off as the last 40 seconds go by. An exciting last rush by
Australia leaves viewers stunned as they rush with 20 seconds left with 4 guys to the parts, three are taken out by
Clown's arty and the last rushes to pick up the parts.
With 8 seconds left on the clock he drops to the main road, only to be killed by the respawning axis in the forward huts. Close, but no cigar. Fullhold for
Latvia, which leaves the teams tied at 1-1.
Map 2 Delivery , round 1.
Australia with a good start on delivery, planting both sides in record time. Forward bunker was no contest as they rushed like wild animals to the objective. At 12:30 they picked up the gold and brought it down low for it to be secured, however no one was in the switch room to make a move.
The gold was secured shortly after and
Australia were back to square one.
Australia seemed to have the concept of getting control of the room and grabbing the objective, however they are struggling at doing both at the same time. But, no problem for
fort
Match Report by
Animal
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4 vs 2
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Match Report : " From Russia with little love. "
For
Sweden this was a must win game to stay in the competition.
Russia had already safely progressed through to the next stage but with the return of
murDa, the
Swedes stood a good chance of being dumped out of the competition. The inclusion of
jonas offered some wanted experience to hopefully guide them through to the knock-out stage of the tournament.
Lineup
joke
jago
humM3L
pulZa
murDa
4live | rat
tornis
smutzig
lelle
askungen
jonas |
Map 1 Radar, round 1.
Russia started off rushing like mad-men for the flag and incredibly, but also fortunately capped it within the first 30 seconds, just in time as the axis spawned back. They planted and secured the forward bunker shortly after.
A massive self-kill party put on by team
Russia ensued, as they pushed furiously for the main, only to be shut down by
rat's spamity spam spam and
askungen's support smg shooting. After a few mishaps at main,
Russia decided to push side and constructed the command post at 8:23 with hardly any defence from the
Swedish side.
Some good crossfire from the
Swedish side led the
Russians to struggle in stealing the east radar parts, but as they valiantly pushed through, they showed no remorse in securing the east radar parts at 5:30; except for a bunch of landmines and grenades from
rat...
At 4:30 the
Russians grabbed the west radar parts and ran them long and with 3:27 left on the clock, they had secured them.
Map 1 Radar, round 2.
Sweden pushes beautifully within the first 2 minutes of this map, securing main and side within a minute. It is nice to see the oldschool works of
askungen and
smutzig back in action.
After several failed pushes for cp, the
Sweden team decided enough is enough and rushed main with all their might. A couple quick thompson frags from
askungen lead to the west radar parts being picked up, only to be secured moments later. While everyone was busy with west,
jonas swooped in like an eagle for the east parts and picked them up as fast as he could, sprinting for his life.
HumM3L responding to
rat's spam kills with a bit of arsenal of his own.
Landmines and nades galore were being spammed on the parts and main as
Sweden struggled to dodge them. The east radar parts were secured and with 2 minutes and change left on the clock, things were looking grim for the
Swedish side. As the time dwindled away for the
Swedish side, their hopes and dreams were crushed as were the bodies being gibbed and exploded through the main entrance. Objective not reached, 2-0
Russia.
Map 2 Delivery, round 1.
The
Swedish side starting off very strong like usual, getting off both plants on the side walls. It didn't take much longer for them to be capture the flag with only a minute into the game.
They rushed and rushed, but maybe too fast as a well primed nade by
humM3L splashed into their faces taking out
askungen,
lelle, and
smutzig. Rush after rush, push after push, only
Russian names pop up on the consoles getting kills as the
Sweden side struggles to show retaliation. Nice shooting by
joke and
jago make the
Swedish feel like hell has resurfaced.
However, things started to turn around for the
Swedish side as their luck had changed as they rushed their little hearts out. Quite a turn around and turn of events,
Sweden caps in 5:52.
Map 2 Delivery, round 2.
The
Sweden side pushed for the first stage only for a third of their team to be dropped by
humM3L's panzer as both plants went off and main bunker was secured quite hastily. However,
Russia had the same problem with their initial push as
Sweden, they just couldn't get in.
As the forward bunker was recaptured and
Russia spawned back, they were in for even more grief. They secured the controls, but couldn't get the build as
jago valiantly defended his engineer
4live. It was constructed and with 2 minutes left,
Russia was still in this game.
Every attempt to secure that gold crate was shut down as the
Swedish side intercepted and intercepted. I felt like I was watching a re-run over and over as
Russia just could not put the gold into the truck. Well played from
Sweden and this win for them brings the game to a tie.
Map 3 Supply, round 1.
Sweden off to a very good start, capturing the forward bunker within 45 seconds of the game starting.
Rat drawing up some impressive frags, with
joke,
murDa and
humM3L all falling to his feet.
Russia will need to pull through with much more which it doesn't look like they'll be able to show as the
Swedish side secures the main gate and the truck with 10 minutes still left on the clock. An incredible sneak build by the
Swedish engineer gives them ample time to move that truck, securing the gold with 8 minutes and change still left on the clock.
As the
Russians try to hold back the
Swedish onslaught as long as possible to gain as much time as they can, the truck just keeps on rolling through. In this case,
Russia was the carpet and
Sweden was the angry maid as they pounded
Russia and capped in a very fast time of 8:40.
Map 3 Supply, round 2.
This looks like a repeat of the
Swedish offence, as the
Russian side manages to get a plant off at around the same time the
Swedish side got the flag; and it doesn't stop there. The
Russian side is doing everything faster, the cp was constructed 30 seconds faster, main was blown faster, however the truck remains untouched.
Some incredible crossfire coming in from the
Swedish side as
rat manages to 1, 2 and then 3 them, followed by a
smutzing 1, 2 and 3 of his own. With 3:25 left on the clock, the truck is moved into position, and STILL this is faster than the previous half by 3 seconds.
Sweden will not be a pushover and let these controls get built as fast as they got them, as they all set up near the controls.
As the time ticks away, the
Russians realize that they were in the same boat that
Sweden was in on radar, they just don't have enough time.
Sweden manages to get the hold and secure the win 4-2.
MOTM goes to
rat for the damage bombs dropped on radar and supply. The man with the plan has a name and that name resembles something very tiny, but his game play contradicts it for sure. Well played both sides.
Match Report by
Animal
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4 vs 2
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Match Report : "Antilantic Battle!"
Another game to decide first and second place,
Poland where clear favorites here and a damage limitation exercise was on the cards for the
US team.
n00n had picked his best squad again, so the
Poles weren't taking any chances.
Lineup
krisek
edain
zMk
dialer
dolar
wiesek | ouch
quota
bliss
vader
axcess
fragman |
Map 1 Radar, round 1.
The
US team start off with pushing side, simultaneously trying for a sneaky capture on the forward bunker. 11:25 to go and the forward bunker is taken, leaving
wiesek and
dolar left to protect the main gate. Somehow
Poland keep main going, with a trio of kills coming in from
wiesek.
With 10:12 on the clock
Poland push forward and retake the flag while at the same time
US plant the side. Such a strange way to start a game of Radar. Eventually with 8:30 to play, the main and side are both blown and it's left to
zMk,
wiesek and
krisek to look after the side. The
US team need to get their skates on here.
7:36 to go and the CP goes up while
Poland set up an east radar defence. Some nice colt action from
Fragman around the east parts allows for his team mates to quickly bounce down from the CP and
ouch grabs the east parts. The parts are captured and with 5:53,
Poland set up a west radar defence.
The
US team keep pushing across from the CP but some devastating crossfire from the
Poland team sees them off convincingly and
wiesek knocks up yet another trio of frags.
wiesek is doing well down at the axis spawn, racking up some nice damage after each
US attack.
3:36, at the
US team do manage to push past the CP and grab the west parts but they are quickly returned. The danger isn't over for
Poland, as the
US guys have their opening. 2:49 and
ouch grabs the parts only for
Poland to make what can only be called a miraculous recovery with a series of fortuitous frags combining to secure the return, culminating in a landmine kill for
edain.
Poland surely can't full hold this here.
1:09 on the doors and
Poland looked to have recovered here, could the
US have missed their chance? 30 seconds to play and one last gasp push from side sees the parts grabbed with 16 seconds to go and finally, the
US team manages to set a time of 11:53.
It would have been a real shame if the
US guys didn't set a time there, they never gave up.
Map 1 Radar, round 2.
Poland push long round to main, with
Fragman and
quota waiting at the truck. They are quickly dispatched and the dynamite goes down with 10:54 on the clock. The main goes at 10:27.
Some great rifle defending from
Axcess slows the
Poles down for a while on the way to the side, but eventually, the dynamite does go down on 9:45. The
US team are giving this a real go and after a good struggle, the CP goes up with 7:54 to go and the
Poles have both directions to attack from.
The
Yanks set up an east radar defence and just barely manage to take out the first
Polish attack. Here they come again and the
Poles are very contempt to pick off the
Yanks from range, allowing for
edain to pinch the east parts and some nice camping from
wiesek allows for a safe capture with 6:14.
Soon after on 6:02,
dialer grabs and with little resistance, secures them after an easy trip via the main entrance. That was basically one
Polish attack that never stopped. They just progressed round the map while members of the team covered from range or camped at close quarters with some impressive results.
Map 2 Delivery, round 1.
Here we go again and some more impressive long range shooting from
Poland completely wipes out the
US flag defence with
bliss falling last to
krisek's covert garand. 13:31 and
edain secures the flag. This slow progressive attacking style of play is working well for
Poland.
krisek leads the charge forward with the rifle but a flurry of frags from the entire
US team completely shuts down the
Polish offence. Some nice shooting from
ouch keeps the controls clear and
Quota is on hand to help his fellow Yank.
With 11:43 to play the
US team have these controls locked down and with some more impressive shooting from
Quota and
ouch along with some great rifle action from
Axcess. Don't forget
Fragman and
bliss, they are more than happy getting down and dirty as well.
10:21 and some divine inspiration from
dialer gets the controls built and
Poland secure the first crate immediately after. The
US never cover and after a quick return the second crate is secured. It's just a real shame that
US defence couldn't recover, it was a vast improvement from Radar.
Map 2 Delivery, round 2.
US on attack now and immediately a panzer flys past
edains ear. He must have filled his pants there as he screams "Great Shot!". Some great covert garand work from
vadar keeps the flag covered and
Quota follows things up with some nice smg kills. 4:02 on the clock and the
US guys finally manage to push in.
3:19 and the
US move for the controls and some great smg work from
Quota gets the objective going and the first crate is secured on 2:57. With 2:14 left,
ouch has a crate in hand and is waiting for the controls to be activated.
Poland seem completely stunned here.
1:25 to play and
dialer secures the objective, can the
US still do this? Again another return by
Poland, 57 seconds to play! 47 remaining and
bliss has the gold and with a hop, skip and jump dashes past
wiesek and secures the objective, brilliant stuff!
n00n fires off some random keyboard spam from spectator to signal the end of the round, showing what he thought of his sides performance.
Map 3 Supply, round 1.
In the warmup the
US team try to get under
Poland's skin, with
wiesek telling them in no uncertain terms to "STFU"
Quota takes out
dialer with an instant panzer, allowing
vader to nip in the bottom floor from the off.
Poland clear out and self kill on 14:05 to set things up again. The
US team have upped their game a little,
Poland are showing a bit more caution now.
Axcess pings in a rifle grenade and killing
dolar, signalling a
US push. The push is eventually dealt with and with 12:50 to play, the
US need to build on their previous map win. A three man rifle spree from
krisek stops the dynamite being armed but with the entire
US team chipping in, the dynamite gets armed with 11:34 to go. [flag=] edain gets the defuse despite heavy pressure.
vader again with some nice frags but
krisek is in all the right places at the moment he's foiling all the
US attacks at the moment. 10:40 and the main gate is planted again can the
US get it blown now? It does get blown and the
US team stream forward.
As soon as they walk over the hill however, boom,
Poland wipes the attack out with some more great long range shooting. 9:14 to play and
Poland have a great cross fire over this hill here and
zMk rapes the
US attack with a four man smg/artillery spree.
vader,
Quota and
ouch push over to get the CP but
vader is left on his own, he needs help here. 8:09 to go and the CP is built, come on the
US! 7:52 and the east wall is planted, the
US need to stop
Poland getting setup here otherwise, they'll get mince from range.
7:11 and the main gate is gone, with
Poland desperately trying to secure the main entrance and setup up another devastating crossfire. Three kills from
Quota helps matters by a two man airstrike from
zMk halts the
US attack.
Poland are setup nicely here, can the
US break this powerful defending team?
4:49 and the
US head upstairs, with the controls built on 4:40 and the gold loaded onto the truck.
Poland set up at the rear exit and some nice shooting again from
wiesek halts the
US progression. The truck is moving with 3:36 to play and some great camping from
Quota and
bliss helps the truck get out beyond the main gate.
A three man spree from
vader ends things and with a 12:20 time set, the
US really need to come up with something special to win this game.
Map 3 Supply, round 2.
wiesek screams "na berzie" just before the second rounds gets going, wtf.
Poland have the
US guys rattled as on the very first push with some great work from
wiesek. The
US recover with a three man spree from
Fragman but it seems
Poland are yet again happy
to bide their time. Somehow the
US are barely hanging in here.
With 10:02 to go
edain gets the plant down and
vader goes for the defuse only to be gunned down by
zMk from afar. The main gate gets defused but
Poland have already secured the flag and have a plant down upstairs.
8:43 to go
Poland push across the hill and the
US try to emulate the
Polish crossfire from the previous round. With temporary success, the
Polish team move across the hill soon after and the CP is up with 7:51 to play.
Quota and
ouch combine to try and thwart the polish attack but the east is planted with 7:11 to play.
Two team kill landmines from
Axcess don't help matters much and the
US are trying desperately to buy some time here. A rifle from afar stops
Axcess defusing the main gate,
krisek had it well covered.
With 6:01 remaining
Poland just keep plodding along. The
US do manage some frags but they never seem to be able to completely wipe out
any of the
Polish attacks.
With 5 minutes to go
Fragman stops two polish players from heading upstairs and allows for his teammates to get set upstairs. 4 minutes to go, could the
US hang on here as they defend upstairs? God knows how the us are doing this, by a thread at this point.
With 2:24 to go some great shooting from
edain gets them into the controls and with the gold secured on 2:05, this one will go down to the wire.
1:48 to play and the truck is at the rear spawn exit
Poland push from east and some great reviving from the
Polish medics gets the truck moved round the corner to the east entrance. With 34 seconds to go the us are desperately trying to stop this truck but with a flurry of frags from
zMk and
wiesek the poles successfully secure the gold with a mere 14 seconds remaining.
You've got to give the
US loads of credit here, they never quit. Even at 2-0 down they kept on going and almost managed to cause an upset in the last map.
Well played
Poland. it was a great team effort on supply and the key factor that won them the map, was the fact their offense never stopped the truck was kept moving at all times. It's hard to choose a MOTM for this one, it was such an excellent match to watch. The whole US team had a great game and deserve
a mention, with
Quota and
vader being the stand out names for the us team. For consistancy, the MOTM award has to go to
wiesek.
He had a blistering game on Radar and camped the axis spawn on defense and offense like a man on a mission. Again, on supply, he came up with some valuable frags when it mattered and he was the player who led the long range firing squad of
Poland which at the end of the day, is what won them the match. there insane ability to shoot at distance grafted them a victory and it will be great too see how both teams play in the knock-out rounds.
Match Report by
pedro
best squad? you must be kidding me :] Xanah was missing =(