first. nice work =)
tournementdm2 re-release
•
16 Jun 2007, 20:34
•
Journals
[img|left]http://img530.imageshack.us/img530/838/shot6rc5.jpg[/img]

tournementdm v.2.0
After realising a couple weeks back that this map had actually been used in a 1v1 final after it's original release date which was about 2 years ago as a fun map (and slated for being quite the boring final) I decided to redesign the original map 'tournementdm2' into this new design, it wont play the same as previous release and should hopefully be quite enjoyable to play, adding another dimension into a 1v1 map by adding health racks (at strategic locations) and a side tunnel from the original spawn which should hopefully help counteract the spawncamping noted in the flame journal. ( flame! )
List of changes:
2 Stairways added on either side of the centre of the map.
2 Healthracks on either side of the centre of the map.
A bridge has now been put ontop of the spinning ET logo which allows easier passage to the other side.
The old bumps in the map which gave you cover at the start have been changed, boxes have also been added as cover.
All boxes are breakable after 3-4 bullets adding another dimension, temporary cover.
Bugfix ; the pillars which would sometimes be shoot-through are now fixed and u cant actually shoot through them, at all!
Below are some screenshots of the new map:
screen1
screen2
screen3
screen4
screen5
Download: to help host please pm me @ #7squadron / #crossfire
Mirror 1: [url]www.gamersnation.co.uk[/url]
Mirror 2: courtesy of
_ng
Mirror 3: courtesy of
Red
Hope you enjoy, peace! \o/
h20xygen

tournementdm v.2.0
After realising a couple weeks back that this map had actually been used in a 1v1 final after it's original release date which was about 2 years ago as a fun map (and slated for being quite the boring final) I decided to redesign the original map 'tournementdm2' into this new design, it wont play the same as previous release and should hopefully be quite enjoyable to play, adding another dimension into a 1v1 map by adding health racks (at strategic locations) and a side tunnel from the original spawn which should hopefully help counteract the spawncamping noted in the flame journal. ( flame! )
List of changes:
2 Stairways added on either side of the centre of the map.
2 Healthracks on either side of the centre of the map.
A bridge has now been put ontop of the spinning ET logo which allows easier passage to the other side.
The old bumps in the map which gave you cover at the start have been changed, boxes have also been added as cover.
All boxes are breakable after 3-4 bullets adding another dimension, temporary cover.
Bugfix ; the pillars which would sometimes be shoot-through are now fixed and u cant actually shoot through them, at all!
Below are some screenshots of the new map:





Download: to help host please pm me @ #7squadron / #crossfire





Hope you enjoy, peace! \o/
h20xygen
17


nice, <3 that map

looks nice

mm..looks like a 1on1 map wich i can like instead of all the others.

n1

nice =)

*tournament? or is a typo on purpose?

was originally a typo but was too much hassle to rename

Nice modified, i think it will be more fun now :>

here is a mirror: http://eraser.homelinux.com/kai/stuff/tournementdm.zip

you compressed it again cuz its a different size to mine?

was uploading ;) should be okay now.

tis idd

can u still shoot through the pillars in the middle ( n1 feature ! )


not sometimes, always! if u knew how

well test it and tell me :P