etqw.euro Rackage-Cup #1
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16 Jul 2007, 16:10
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News

As if the number of cups during the beta stage of Enemy Territory - Quake Wars wasn't enough, yet another one popped up earlier today. It's the IRC-channel #etqw.euro together with inquake.de that've launched their invite-only cup involving ETQW's finest. Among those you find clans such as




*UPDATE*
I earlier posted my own translated english version of the etqw.euro Rackage-Cup #1 statement, but later on unHuman, inquake.de-admin, contacted me with the news that they've now released an english announcement, I thought I would update this entire newspost. Other then that you can see that some other things have changed aswell, seeing




So remember to head over to the inquake.de-page (lower right) and toss your vote in wether the Tormentor will be allowed or not.
Source:
etqw.euro Rackage-Cup #1
#etqw.euro
edit: why I cant see
now
Ninjas in Pyamas
NINJA (no pyamas)
Its a pretty poor joke :[
lol wtf?
i dont follow the et:qw szene but i thought the best would be in some uber mgc :o
wouldn't it be enough to have 1 desecrator/other thingy for each team?
they can also shoot rockets and its also hard to kill these vehicles
there is no point on having tanks spawncamping in a first person shooter
and the game is called enemy territory (from wolf et) and quake (quake)
not battlefield: wars
i think 1 "middle-strong" vehicle on each side is a good compromise for both sides.
over and out
i always need to write something stupid :(
make the game 5on5, cuz fireteam only has space for 5
:D
do u agree with the desecrator compromise i offered u??
make sure that everyone who doesnt own a dx10 card has to run lower settings and on a rendering method which means you cant see tanks and cyclops accross the map, just invisible ones firing at you, thats the only reason they should be removed for atleast one whole cup :>