After a lot of problems in match week 1 we've reached matchweek 2.
First of all I need to apologize to the ones who mad their bets on Groningen, due the problems with getting 6 man I wasnt able to place the line-up that were going to play with. I also need to apologize to the ones who wanted to spectate the match Gelderland vs Limburg, due my fault the ETTV wasn't able to reach the server.
Update 2:
The Final is after Sleeperz got rolled over by Team Vj. Team Clown/Hello won from Delinquentes. So this brings us to the final Hello versus Team Vj, starting soon tune in now at GTV. Featuring Great players like Night,Joshuaphyzic,Olbaa and Matias
Update: The first semi-final is about to start. Check GamesTV.org and save your IP for the Sleeperz vs. Vj game with known players like fanatic, saKen, phyzic and Sinnu!
The Library_b2 cup is underway and with 10 teams participating we do have our tournament rolling. Currently the Round 2 games are starting and the semi finals with ETTv should start within the next 30 minutes!
Last week brought us two great ETTv showmatches played on a new map called " Library " and BlAcky is currently working on a second beta with some bug fixing and smaller adjustments especially for the second- and last stage. This new version will be released within the next 48 hours and used for the upcoming Library_b2 tournament taking place this Thursday, 16th February right at 20.00 CET. In case you dont know the map feel free to download it and take a walk-through.
Yesterday we have seen many deciding CB NationsCup matches with all games ending in a clear 4:0 on paper. But I have watched some maps and can say that some fights were really exciting and some underdogs were nearly able to get it to a 3rd map. Unfortunately the cherry on top was absent and thus we do have 13 out of 16 playoff teams in the front line and tonight will bring us another contestant either Italy or Austria. The match is played on Adlernest and sw_goldrush_te but this clash is made for a decider map although the odds on GamesTV are at the moment in favor of Team Italy. Both teams got excellent aimers and long time players like Xylos or potter and besides one can find some up and coming talents like Stevji or joey to name just a few. Head over to our partner site and save the ETTv-IP to tune in right at 22.00 CET to not miss this challenging match!
Additionally we will have another great match on our radar. The team looking to act out Czech in tonights second clash are the players of Brazil. The game should start at the same time but with different maps. Radar and Missile are forced and even though the Czech Republic is already qualified the Brazil comrades will try to keep their heads by winning their last game or at least one map!
As every Sunday the GamesTV.org schedule is full of fast-paced Enemy Territory action and with 22 games to be played this evening I am more than sure that everybody will find his very own favorite game to watch. I will write a short summary about some of the more interesting games concerning the CB NationsCup rankings and you can find all necessary information plus some player predictions below this text. The first game I want to talk about is the fight between Team Croatia and Team Russia in the 3rd Matchweek of the current CB NationsCup XV. Both teams are playing in Group D and both have already played against Australia and UK just with a fine difference - Croatia was able to beat the Aussie`s with 4:2 and thus they are still able to proceed to the playoff brackets. So in case Croatia is able to win their match against Russia and Team UK wins against Australia later tonight Croatia will go through but I am sure that old Pistols veteran slaw and his teammates will prevent danL and frozz from having an easy walk in the park.
The Clanbase Nationscup XV brings us 4 top games tonight. Headlining the night is the clash between the reigning champions Finland and the notorious laggers Israel. 3 other top games are being broadcasted; providing buckets of entertainment for any avid Enemy Territory fan, so sit back relax and enjoy the show.
Cold temperatures but hot action! The Enemy Territory Winter Leagues have reached the playoff stage and we will continue right there where we stopped - playing and watching outstanding matches! We had plenty of surprises in the Group Stage so we're expecting a lot more in the Playoffs!
Date: Tonight Time: 21.15 CET Maps: Library_b1, Library_b1 League:Showmatch
After yesterday's big success in the first 3-star showmatch of Library_b1 between Team R0SS and Team Twidi (4-0) with 281 viewers. We are ready again to showcase this new piece of gameart to you TONIGHT.
This time another all-nordic lineup will try to beat the mixed veteran side of Team #Library generals. After the finish failed to win yesterday, Team Sweden lead by tornis are now up against a european selection. But do not think the swedes are new to this territory. tornis and slajdan have tested the map long enough, in order to even Team #Library's expertise with aim and tactic.
Note: If you believe you've been false banned, please follow the following instructions
Last night Tomislav Zubcic - Anti Cheat (TZAC) proved what it is worth. We knew previously that TZAC doesn't ban cheaters instantly, instead it uses silent detection which means everyone can use whatever cheat they want, but sooner or later chaplja will apply a ban. Most of you might not see if as the perfect solution but remember TZAC is meant to be used at competition. Thats a good solution to slow cheat coders work, because they have no idea if it is really working 100%, they need to wait till the next ban list is released.
As you could see, zAAba shared some cracked etbot version which led alot of people to be busted by TZAC Screenshot system, thats a clean proof that TZAC is doing is job as it is meant!
Well, as a little present to our community, chaplja released a new ban list today, 8 February with around 145 banned accounts. Thats a great way to start 2012 ban list, isn't it? :)
Date: Tonight Time: 21.00 CET Maps: Library_b1, Library_b1 League:Showmatch
Tonight we've got two top teams taking it up on a brand new map. Library will be the battlefield for twelve of the most skilled players the Enemy Territory community can afford at the moment and with several testgames already played I am more than sure it will become a hell of an event! We had a lot of good and constructive feedback in the past few days and with your help BlAcky was able to release a new beta version just one hour ago. This new version will be used for the upcoming showmatch so be sure to check the map objectives and don`t miss the download link.
Public Testserver: 46.4.144.92:27960 and 213.239.202.61:27200; password library
Due to the nature of the 'showgame', we are very interested in peoples's reaction post-game, i.e, after you have watched the match on ETTV. Just join our #Library channel for discussions and feedback. Both teams will play the map atleast twice and in case of a decider you even will have another round on the new map. Ref of tonight will be SimonKinsler!
Some might have noticed the recent late night journals about searching players to test a new map called Library - if not then the narration of "cf nerd" doesnt fit you but that`s not the point of this newspost. I just want to introduce this new map to our beloved Enemy Territory community and to give an overview on the main objectives so that you won`t get lost by watching the upcoming showmatch.
Some basic facts before we start: As you already know the map is named Library and currently in beta testing. BlAcky started to build his first brush round about the late August 2009 with his GtkRadiant and he established the whole map from scratch. As on nearly every other map the allies side is attacking and the axis force have to prevent them from doing their objectives. The spawntimes are easy to remember - 20 for allies and 30 for their opponent side. The maplayout is mainly made for 6v6 but the gameplay fits as well to a smaller format e.g. 5v5 or 3v3. All Supply- and Goldrush lovers will like the fact that this is another three stage map - so you can`t blame the map itself in case of a too fast defeat.