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Master of Air II - Ready for take off
•
8 Sep 2007, 14:42
•
Videos
Here we go :) this is the second MoA Movie!
Master Of Air II
Ready for take off!
A Trickjump Movie
By
Thain & Tsuboon
Montage and special effects By [WSMind]
Cam Scripts By Xavatar
"Hey Guys you're ready for take off? Anyway We are!"
This movie is based on jump invention, nice editing and 3D work, cams
and huge take offs
We invented a lot of jumps especially for the movie, and selected the best
ones for your pleasure
Every jumps comtain a Take off because we really love this kind of
jump and we find them
more beautiful than others.
We did Every Jumps by ourselves with Default Server Config.
We take Oath these jumps were done honestly, without cheating,
gravity, editing maps, 333fps or Jumping BOT of any kind.
The only Cheats Used are : /god ( it's of no use but we are used to
turn it on ) /nofatigue
You'll notice that doing the jumps is not the hard thing, you just need to
train and even
if you ain't gifted for this at all you'll succeed them in the end. The
really hard stuff is to
invent the jumps. Usualy, in trickjump movies you see jumps invented by a lot
of different
peoples, and performed by one or two. But In MoA II, all the jumps were
invented and performed by Thain or Tsuboon (exept the second one in Fuel -
Dump done by Xavatar, and supplydepot one that is Xeoxis's invention but our jumping).
We used pmove_fixed 1 some whiner says "those trickjumps are bullshit because
you can't do them in official matchs because you use pmove_fixed and nofatigue cheat"
those guys don't undersatand what tricjump is because anyway theses jumps ain't
possible to do in a match at first try, without pmove_fixed, without
nofatigue, with being shooted while jumping... it's just crazy to think
trickjump is done to from a point A to a point B.
Trickjumping is first an art and it's how we understand it
If you already saw some of thoose jumps, it doesn't mean we didn't invented them by ourselves
It's just because the movie took a year: all jumps finished before 05/09/2006 movie released 07/09/2007
Thanks You for Watching this movie
We're expecting some feedback then please post a comment after seeing the
movie ;)
Thain & Tsuboon signing off for Jump Sake!
Thanks to Keytaro to have posted this movie here :)
Master Of Air II
Ready for take off!
A Trickjump Movie
By
Thain & Tsuboon
Montage and special effects By [WSMind]
Cam Scripts By Xavatar
"Hey Guys you're ready for take off? Anyway We are!"
This movie is based on jump invention, nice editing and 3D work, cams
and huge take offs
We invented a lot of jumps especially for the movie, and selected the best
ones for your pleasure
Every jumps comtain a Take off because we really love this kind of
jump and we find them
more beautiful than others.
We did Every Jumps by ourselves with Default Server Config.
We take Oath these jumps were done honestly, without cheating,
gravity, editing maps, 333fps or Jumping BOT of any kind.
The only Cheats Used are : /god ( it's of no use but we are used to
turn it on ) /nofatigue
You'll notice that doing the jumps is not the hard thing, you just need to
train and even
if you ain't gifted for this at all you'll succeed them in the end. The
really hard stuff is to
invent the jumps. Usualy, in trickjump movies you see jumps invented by a lot
of different
peoples, and performed by one or two. But In MoA II, all the jumps were
invented and performed by Thain or Tsuboon (exept the second one in Fuel -
Dump done by Xavatar, and supplydepot one that is Xeoxis's invention but our jumping).
We used pmove_fixed 1 some whiner says "those trickjumps are bullshit because
you can't do them in official matchs because you use pmove_fixed and nofatigue cheat"
those guys don't undersatand what tricjump is because anyway theses jumps ain't
possible to do in a match at first try, without pmove_fixed, without
nofatigue, with being shooted while jumping... it's just crazy to think
trickjump is done to from a point A to a point B.
Trickjumping is first an art and it's how we understand it
If you already saw some of thoose jumps, it doesn't mean we didn't invented them by ourselves
It's just because the movie took a year: all jumps finished before 05/09/2006 movie released 07/09/2007
Thanks You for Watching this movie
We're expecting some feedback then please post a comment after seeing the
movie ;)
Thain & Tsuboon signing off for Jump Sake!
Thanks to Keytaro to have posted this movie here :)
first song sucks hard
"slowmotion" or the ppls looks pretty bad
jump are okey but nothing that i could say "wow"(i know i even could jump like this)
Nice job
it took like 17 minutes to load the page of fliefront..
"Please wait, your content is loading"
Also i gotta give you really big drop on rating for the movie name creativity. Masters of the Air reminds me of Walking in the Air, and Ready for Takeoff reminds me of Prepare for Liftoff.
:XXXX?
look tomorrow
also lagging guys dont look good in a movie, i know why he's lagging tho. i have it also on my own listen-server, just make a dedicated one or use a warserver
also first person view owns all
g_speed imho.
and yes the demos get screwed somehow, the players will lag for some reason. if you really dont belive it then I can give you some of my bugged demos :p
et guys lag the same like in this movie, everything else is smooth :p
ET doesn't interpolate between server frames in demos recorded on listen servers afaik, so player positions are only updated with 20 FPS in replays. It's possible to increase sv_fps to get smooth movement even with a listen server, but that could possibly alter the physics as well.
Dedicated server always wins.
dl'ing
choppy players wtf? O_O
+/- Scripted cameras (I hate them, but not all of them are pointless)
- Slow
- demos from listen server
- moiré patterns everywhere (recorded at 640*480 with no AA?)
as moa1 is my favorite tjmovie i still luv u, but honestly u put those exact trickjumps with a war config and no editing and just more than 10fps, and u ll have a much better movie.
the jumps are cool like always.
not sure i said "and" enough, editing to be sure none are missing